Career arc
Banzuke position every tournament in Makuuchi - 1 is the very top (Yokozuna 1 East), higher numbers sit lower. Gold ★ marks a tournament championship; ◆ a special prize. Peak reached Maegashira 2 East in 1966 Nov.
Win rate by opponent tier 195 bouts
Records bucketed by where the opponent was ranked the day of the bout. A quick read on "is he beating who he should?".
| Opponents | Record | Win % |
|---|---|---|
| Sanyaku | 3-9 | 25% |
| Maegashira 1-8 | 41-51 | 45% |
| Maegashira 9-17 | 37-41 | 47% |
| Juryo | 7-6 | 54% |
| Lower | — | — |
Head-to-head top 24 most-met, by win %
Among the 24 opponents this wrestler met most often, sorted by his win rate. Truncated by meetings first so the percentages stay meaningful (no "100% 1-0" surprises). Click any name for that opponent's profile.
| Opponent | W–L | % | Last |
|---|---|---|---|
| Wakamiyama | 7–0 | 100 | 1968 |
| Myobudani | 4–1 | 80 | 1969 |
| Hanahikari | 7–2 | 78 | 1969 |
| Tochiazuma | 3–1 | 75 | 1968 |
| Fujinishiki | 4–2 | 67 | 1968 |
| Daigo | 2–1 | 67 | 1967 |
| Kairyuyama | 3–2 | 60 | 1967 |
| Toda | 4–3 | 57 | 1968 |
| Fujinokawa | 2–2 | 50 | 1968 |
| Asasegawa | 2–2 | 50 | 1969 |
| Tochioyama | 2–2 | 50 | 1969 |
| Wakanaruto | 2–2 | 50 | 1969 |
| Wakanami | 5–6 | 45 | 1969 |
| Aonosato | 3–4 | 43 | 1968 |
| Wakatenryu | 2–4 | 33 | 1969 |
| Toyokuni | 2–4 | 33 | 1967 |
| Kiyokuni | 1–3 | 25 | 1968 |
| Wakayoshiba | 1–3 | 25 | 1968 |
| Daiyu | 2–7 | 22 | 1968 |
| Kotetsuyama | 1–4 | 20 | 1969 |
| Hasegawa | 1–4 | 20 | 1968 |
| Hirokawa | 1–5 | 17 | 1968 |
| Futagodake | 1–5 | 17 | 1969 |
| Wakafutase | 0–4 | 0 | 1969 |
Kimarite
The winning techniques behind every decisive bout. Left: moves that ended bouts in this wrestler's favour. Right: moves opponents used to beat him. Hover any name for a plain-language description.
Honors
Every yusho (★) and sansho (Shukun-sho / Kanto-sho / Gino-sho) earned, in chronological order with the rank held at the time.
- 1966 Sep Kanto-sho Maegashira 12 West
Similar fighters by kimarite mix
Closest stylistic profiles, by cosine similarity over each rikishi's normalized winning-kimarite vector. Requires 60+ Makuuchi wins on both sides.
Closest fighting-style profiles by kimarite mix. Needs 60+ Makuuchi wins to compare.