Career arc
Banzuke position every tournament in Makuuchi - 1 is the very top (Yokozuna 1 East), higher numbers sit lower. Gold ★ marks a tournament championship; ◆ a special prize. Peak reached Maegashira 2 West in 1983 Nov.
Win rate by opponent tier 420 bouts
Records bucketed by where the opponent was ranked the day of the bout. A quick read on "is he beating who he should?".
| Opponents | Record | Win % |
|---|---|---|
| Sanyaku | 7-32 | 18% |
| Maegashira 1-8 | 104-105 | 50% |
| Maegashira 9-17 | 69-90 | 43% |
| Juryo | 6-7 | 46% |
| Lower | — | — |
Head-to-head top 24 most-met, by win %
Among the 24 opponents this wrestler met most often, sorted by his win rate. Truncated by meetings first so the percentages stay meaningful (no "100% 1-0" surprises). Click any name for that opponent's profile.
| Opponent | W–L | % | Last |
|---|---|---|---|
| Fujizakura | 6–1 | 86 | 1983 |
| Amanoyama | 5–2 | 71 | 1984 |
| Aobajo | 8–4 | 67 | 1986 |
| Kirinji | 7–4 | 64 | 1987 |
| Tagaryu | 7–4 | 64 | 1987 |
| Jingaku | 8–5 | 62 | 1986 |
| Toryu | 10–8 | 56 | 1987 |
| Kirishima | 7–6 | 54 | 1987 |
| Sadanoumi | 9–8 | 53 | 1987 |
| Kurama | 8–9 | 47 | 1987 |
| Koboyama | 5–6 | 45 | 1986 |
| Onishiki | 5–6 | 45 | 1987 |
| Itai | 6–9 | 40 | 1987 |
| Hidanohana | 4–6 | 40 | 1986 |
| Daijuyama | 5–8 | 38 | 1987 |
| Daitetsu | 5–8 | 38 | 1987 |
| Azumanada | 3–5 | 38 | 1986 |
| Kaiki | 4–10 | 29 | 1986 |
| Ozutsu | 2–5 | 29 | 1986 |
| Sakahoko | 2–5 | 29 | 1987 |
| Hoo | 3–8 | 27 | 1985 |
| Takamisugi | 3–8 | 27 | 1987 |
| Dewanohana | 3–8 | 27 | 1987 |
| Konishiki | 2–7 | 22 | 1987 |
Kimarite
The winning techniques behind every decisive bout. Left: moves that ended bouts in this wrestler's favour. Right: moves opponents used to beat him. Hover any name for a plain-language description.
Honors
Every yusho (★) and sansho (Shukun-sho / Kanto-sho / Gino-sho) earned, in chronological order with the rank held at the time.
- 1983 Sep Gino-sho Maegashira 12 West
Similar fighters by kimarite mix
Closest stylistic profiles, by cosine similarity over each rikishi's normalized winning-kimarite vector. Requires 60+ Makuuchi wins on both sides.
Closest fighting-style profiles by kimarite mix. Needs 60+ Makuuchi wins to compare.